Discover how gaming guilds and DAO communities leverage blockchain to embrace decentralization and user-generated content. Revolutionize gaming now.
From being a hobby for a small group of fans to a multi-billion-dollar industry, gaming has come a long way. Esports, or competitive gaming, has become a big part of the gaming world. Professional players and teams compete in tournaments all over the world for prizes worth millions of dollars. But not every gaming community is about making money. Some people are happy about how fun and social gaming is. Also, they do it through gaming guilds and organizations without a central leader (DAOs).
GoodGame Nation (GG Nation) is a gaming guild that focuses on the fun parts of competitions rather than a "very transactional relationship with the gamer," as co-founder Manan Mehta puts it. GG Nation makes small guilds for students in India and has a network of players on campuses all over the country. For GG Nation, esports isn't just about tournaments, but also about coaching, training, and education. Mehta thinks it's more practical to celebrate playing for its own sake than to try to make money from it. "It's a utopian idea to think that could happen just by playing games. He says, "You could even make a living doing it."
Gaming Guilds and DAOs
Most gaming guilds are decentralized, self-run groups. This means that games could become user-generated content and keep getting better and better. Yat Siu, who is the head of Animoca, said that both Second Life and Eve Online are now 20 years old. They are still going strong because user-made content keeps them alive. Even though there are a lot of obstacles on the way to fully decentralized games. People in gaming communities are already stepping up and making more decisions about games.
Illuvium is a blockchain game set in a fantasy world where players hunt for powerful creatures called Illuvials. The Illuvium DAO is making it better. Kieran Warwick, one of the founders of Illuvium, thought it would be a good way to promote the newly released Illuvitar NFT collectible game by having Su Zhu, the controversial founder of 3AC, fight in the game. But the Illuvium community is worried about the "PR stunt" and the idea that Zhu will be linked to its good name. The DAO's five-person governance council then voted on a proposal that the "originally presented "d1sk battle" should be canceled," which was supported by four votes. Warwick was happy, and he used the fact that the show was canceled to get more attention.
Representative Democracy in Gaming Guilds
The Illuvium DAO is a good example of how gaming guilds can use representative democracy. All five members of the council, including Warwick, were chosen by people who owned tokens. The Illuvium council can handle all of the typical tasks that are usually taken care of by the C-Suite. It lets people know how votes are made and keeps them involved. Also, the DAO is now trying to improve on the model. The community has proposed a new governance structure that would add four sub-councils: Game, Marketing, Strategy, and Community.
The Future of Gaming Guilds and DAOs
Warwick is a true believer in decentralization, and all of the discussions that happen in their meeting rooms through Discord are sent to an on-chain voting system. He is excited about the future and says, "It's the exact opposite of how companies are usually set up." It is a bottom-up approach that can be very interesting to watch, and the future looks good as long as the gaming guilds are willing to help.
Gaming is no longer just a way to have fun; it can also be a way to make a living. With the rise of esports, there are now more professional gamers and teams. With blockchain technology, it is now possible to play games without a central server. Decentralized autonomous organizations (DAOs) are the way to go in this new era of gaming because they let users make their own content and let the community make more decisions.
Manan Mehta, one of the people who started GG Nation, says that it makes more sense to celebrate the fun of playing than to try to make money from it. But students can still make money, and $200 is a lot of money for a student. About ten games that are popular with students are the main focus. They don't feel like there are too many games to choose from.
What’s in DAO to Benefit Gaming Communities?
One of the best things about using a DAO in gaming is that it gives players more power. This makes the community more involved and interested, which can make the game more popular.
Also, when gaming guilds use a DAO, their players can give them direct feedback. This feedback loop can help the community make a game that meets their needs.
As the gaming industry changes, it's important for developers to think about how DAOs could be used. How they can be used to make games that are more fun and last longer. We can make the gaming industry more open, democratic, and fun for everyone if we do this.
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